Mostly medicine
نویسندگان
چکیده
منابع مشابه
Mostly calibrated
Prequential testing of a forecaster is known to be manipulable if the test must pass an informed forecaster for all possible true distributions. Stewart (2011) provides a non-manipulable prequential likelihood test that only fails an informed forecaster on a small, category I, set of distributions. We present a prequential test based on calibration that also fails the informed forecaster on at ...
متن کاملBook Review: Mostly Harmless
Radical as this claim may seem to a casual reader, the actual alternative that emerges from integrating Noë’s arguments with the state of the art in vision research is in fact rather tame, if not entirely mainstream (hence the title of my review). The main reason for this happy, if somewhat anticlimactic, conclusion is that the first part of Noë’s thesis—that perception cannot be fully internal...
متن کاملMostly Accurate Stack Scanning
The Java Virtual Machine (Jvm) needs, for the purpose of garbage collection (GC), to determine the data type stored in every memory location. Jvms that can do this reliably are said to be type-accurate (TA). Full typeaccuracy usually exacts a price in performance due to the need to scan stacks and registers accurately. The mostly accurate approach presented here can reduce the TA overhead signi...
متن کاملUnguardedness mostly means many solutions
A widely accepted method to specify (possibly infinite) behaviour is to define it as the solution, in some process algebra, of a recursive specification, i.e., a system of recursive equations over the fundamental operations of the process algebra. The method only works if the recursive specification has a unique solution in the process algebra; it is well-known that guardedness is a sufficient ...
متن کاملDigiwall – an Audio Mostly Game
DigiWall is a hybrid between a climbing wall and a computer game. The climbing grips are equipped with touch sensors and lights. The interface has no computer screen. Instead sound and music are principle drivers of DigiWall interaction models. The gaming experience combines sound and music with physical movement and the sparse visuals of the climbing grips. The DigiWall soundscape carries both...
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ژورنال
عنوان ژورنال: BMJ
سال: 1979
ISSN: 0959-8138,1468-5833
DOI: 10.1136/bmj.1.6167.878